AI Insights · Timothy · September 2021
Top 5 Final Fantasy Games Performance on iOS in the US for Q3 2021
Discover the performance trends of the top 5 Final Fantasy games on iOS in the US during Q3 2021, including weekly downloads, revenue, and active users.
Weekly Performance of Top 5 Final Fantasy Games on iOS in the US for Q3 2021
The third quarter of 2021 saw varied performance trends among the top 5 Final Fantasy games on iOS in the United States. Below, we delve into the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Final Fantasy XV: A New Empire
Weekly revenue for this game started at approximately $220K and saw fluctuations throughout the quarter, peaking again at around $209K in late August. Weekly downloads experienced a steady decline from 818 to 373, while weekly active users dropped from 14.8K to 8.7K by the end of September.
FINAL FANTASY BE:WOTV
This game exhibited a significant increase in weekly revenue, starting at about $135K and reaching a high of $256K by the last week of September. Weekly downloads also saw a rise, from 675 to 1.3K, while weekly active users fluctuated, peaking at 11K in the first week of September before ending the quarter at 8.5K.
FINAL FANTASY BRAVE EXVIUS
Weekly revenue for this title showed some volatility, starting at around $108K and ending the quarter at approximately $57K. Downloads were relatively stable, fluctuating around the 800-1K range. Active users remained consistent, with a slight decrease from 8K to 7.5K over the quarter.
DISSIDIA FINAL FANTASY OO
This game saw its weekly revenue peak at about $80K at the end of July and again at $70K in the final week of September. Weekly downloads remained relatively stable, hovering around the 400-500 range. Active users showed minimal fluctuation, ending the quarter at around 1.2K.
FINAL FANTASY Record Keeper
Weekly revenue for this game was more modest, starting at $29K and hitting a low of $6K in early September before rebounding to $35K by the end of the quarter. Downloads were minimal, with some weeks recording zero new downloads. Active users saw a gradual decline from 3.6K to 2.9K.
For more detailed insights and data, visit Sensor Tower.